Wednesday, May 15, 2013

The Dream Merchant #1

Written by Nathan Edmondson
Art by Konstantin Novosadov

In the years after Neil Gaiman's Sandman ended, it felt like dreams were off-limits in comics, but that has changed with Nathan Edmondson's new series, The Dream Merchant.

It tells the story of Wilson, a young man who has been institutionalized for his stubborn insistence that he has been having the same recurring dream his entire life, and that it has led him to obsession.  When the series opens, he is in a hospital, where he has lived since early teenage-hood.  A new doctor tries regressive therapy, and under hypnosis, Wilson travels to the same dreamscape that he always goes to, only this time, there are other entities there.

They come looking for him at the hospital, and he has to make his escape with his friend Anne.  A mysterious figure aids him, and soon they are on the road, trying to stay ahead of his pursuers.

This extra-length issue is mostly concerned with setting up Winslow's story, but at the same time, it doesn't give us a lot of information to work with.  Konstantin Novosadov's art works well here - he uses a lot of wide panels, and keeps the story moving at a good pace.  This is not the typical Nathan Edmondson comic (i.e, it's not a military or spy-based book), and I like seeing him try out new things.  I'm definitely intrigued by the story, and the revelation of just what it is that Winslow's been dreaming about all this time.  This book could go somewhere.

Fatale #14

Written by Ed Brubaker
Art by Sean Phillips

Fatale is a supernatural comics story set in various historical periods, so it was only a matter of time that the story would encompass the Second World War.

Josephine, the closest thing this series has to a 'hero', has made her way to occupied Paris, where she met an older woman who teaches her about herself, and all manner of occult things.  She makes her way to Romania, trying to figure out what the creatures we've seen all through this series are up to, and she is captured.

This issue shows us the first meeting of Josephine and Walter Booker, a character of some prominence from the first story arc.  He's always had some abilities of his own where the occult is concerned, and this knowledge leads him to the same place where Josephine has been held.  The rest is history.

I like the way that Brubaker has snaked back to the beginning of his series, and this issue can be seen as a prequel to the very first one.  Fatale is continuously becoming more complex and textured as it continues, and I love watching this story unfold.  Very good stuff.

Tuesday, May 14, 2013

The Rollerbladers of Sulayamaniyah

by Sarah Glidden

I enjoyed Sarah Glidden's debut graphic novel, How to Understand Israel in 60 Days or Less, a great deal.  I was excited to see that she was at TCAF last week-end, and was happy to be able to pick up her mini-comic The Rollerbladers of Sulaymaniyah, which is about her time in Iraq.

The book is a slim one, drawn in the same style that Glidden used in her Israel book.  She has accompanied a pair of journalists, friends of hers, into Iraqi Kurdistan, an area of great calm compared to the rest of the country.  While there, the trio interview a man who was deported from the United States because of a comment made by one of the 9/11 planners.  He suggests that they leave Sulaymaniyah, the very peaceful capital, to travel close to the Iranian border and the site of Saddam Hussein's gas attack against the Kurds.

Researching online, I learned that this comic was completed in twenty-four hours, and that rush kind of shows, but at the same time, Glidden has caught my attention, and has guaranteed that I'm going to buy Rolling Blackouts, her upcoming graphic novel about her time travelling through the Middle East.  Glidden's approach to comics is similar to Guy Delisle's, but as a female traveller, her experiences are quite different.  Also, I enjoy the watercolour approach she takes (not evident in this photocopied mini-comic).

Sunday, May 12, 2013

The Red Diary/The Re[a]d Diary

by Teddy Kristiansen with Steven T. Seagle

They are not household names the way that other comics collaborator duos are, but Steven T. Seagle and Teddy Kristiansen are among the frequent partners in comics that I would say are particular favourites of mine.  Their House of Secrets was a Vertigo classic, and It's a Bird is one of the most original graphic novels DC has ever published.  I was excited to learn that they were collaborating again on a new book, although that's not really what happened.

The Red Diary was written and painted by Kristiansen and released in France.  It is published here for the first time in English.  On the flip-side of the book is Seagle's attempt at transliteration.  He used a rather silly approach to translating that he created in college, where he took the epigraph at the front of the book, and turned each word in the Dutch translation into an English word that it resembled it, and from there, came up with a completely different story, using the exact same pages and panels, even attempting to match the length of the text boxes.

In Kristiansen's story, an aging biographer finds himself drawn into the story of a painter whose work has never made a mark on the world.  He can't understand why such a talented artist, who he knows, through reading his journals, received many commissions, has left no trace on the records of the art world.  His investigations turn up a very interesting story, echoing his own sense of loss after the death of his wife.

Seagle's story seems more straight-forward, about a painter who gets into a spot of trouble for a dalliance with his patron's wife, and who ultimately loses the ability to paint.  That's how things seem, but there is a greater secret at play in this man's life, and I honestly didn't see it coming.

The First World War looms large in both stories, having a profound effect on these painters, and on their world.  I'm a sucker for a good WWI story, so I found that I loved both takes on this story.  Kristiansen is a gifted artist, and the oversized format of this book really shows off his talents.  Highly recommended.  I'm not even sure which story I liked better...

Post York #1

by James Romberger

I have long had a thing for post-collapse comics, so was immediately drawn to James Romberger's oversized comic Post York, which is set in a New York that has been drowned by rising water levels.

This is mostly a silent comic, and much is left to the reader to determine.  Some guy is out foraging through the city.  He finds a collapsing movie theatre with a pier outside it, so he ties up, and goes in to see what he can find.  While pilfering some cans of cat food, he is attacked by the person who lives there, and at that point, the story splits into two possible threads.

In the second, everyone survives, and later the guy discovers a whale trapped among the lower levels of the building he lives in.

This comic is more about atmosphere than it is character, but I really like how Romberger sets things up.  He makes good use of the large pages, spacing out his panels so that there is often a lot of space between them, which is evocative of the empty city.

The comic comes with a flexi-disc record, but as I don't have a record paper and am loath to tear my books apart, I have no idea what that sounds like.

Saturday, May 11, 2013

Demeter

by Becky Cloonan

One of the best things about attending TCAF (the Toronto Comics Art Festival), and there are many of them, is that Becky Cloonan has, for the last three years, had a new mini-comic for sale.  This year, that book is Demeter, and it fits well with its predecessors, Wolves and The Mire.

This book tells the story of Anna and Colin, two lovers who live on a remote island or promontory.  Colin fishes while Anna looks after their farm.  We learn at the start that, seven months prior, Colin was almost lost at sea, and did lose all memory of his life before that moment.

As the story unfolds, we learn that Colin only lives because of a bargain that Anna struck, and that the period of time she negotiated is drawing to its close.

I am a huge fan of Cloonan's art, and see that she continues to grow as a writer.  Her characters are believable, and I like the casual approach she takes to magical realism in her story.  This is a pretty straight-forward story, but Cloonan's wonderful art elevates it to a new level.

Battlefields #6

Written by Garth Ennis
Art by Russ Braun

I really don't understand why I don't hear and see more about Garth Ennis's excellent war series Battlefields.  This issue finishes off the third volume of this terrific series, and brings to a close the third storyline featuring Anna Kharkova, a Russian 'Night-Witch'; a pilot who was trained to aid in the fight against the Nazis in the Second World War.

When this issue opens, it is 1964, and the visibly aged Anna Kharkova, former hero of the Soviet Union, is trapped in a gulag in Eastern Siberia.  She's been imprisoned with her friend Mouse, mostly because of her long-standing rivalry with Merkulov, the former NKVD intelligence officer.  Ironically, Merkulov is now running the camp where Kharkova is incarcerated, and doesn't pass up a single opportunity to belittle and degrade her, not that he ever gets his wish.

When a top-secret Russian jet is brought to the camp to be tested, Merkulov sees his chance to get back into the Communist Party's good graces, while Anna just sees another opportunity to fly.

Ennis has surprised me with the balance he's found in these comics, between traditional war comics tropes and strong, believable characters.  Anna Kharkova started out as a bit of a stereotype, but she's become a solid, respectable character over the course of her story.  This issue's end left me with a small smile, and I could not think of a better ending for her story.  Great stuff.

Tuesday, May 7, 2013

The Private Eye #2

Written by Brian K. Vaughan
Art by Marcos Martin with Muntsa Vicente

There can sometimes be a danger when supporting creator-owned, web-only, no-middlemen comics that they could be a little like eating organic, gluten and sugar-free muffins, completely deserving of respect for their earnestness, their politics, and their sense of place in the world, but not actually all that good.  And then there's The Private Eye, the completely independent, pay what you can digital comic from comics legends Brian K. Vaughan and Marcos Martin.

It's as good as it is good for you, as ethically sound as it is amazing entertainment, and completed to a standard that is higher than just about anything on the comic book stands, right up there with books like Saga (obviously), The Walking Dead, The Manhattan Projects, Fatale, and East of West.

In Vaughan and Martin's world, everyone lives with a fake identity (or two).  A young woman has hired an illegal PI to look into her past and make sure that her identity is safe from exposure by the paparazzi, but she's turned up dead.  Her sister thinks that the PI may have had something to do with it, but we learn she was part of a mysterious group, and suspect that whatever is going on has to do with them.

This is a quick-paced comic, filled with gorgeous art.  I'm not a fan of webcomics, but this is one that I look forward to a great deal.  You can check out the first two issues at Panel Syndicate.  It's well worth dropping a few dollars on.

Saturday, May 4, 2013

Westward #2-4

by Ken Krekeler

I read the first issue of Westward a while ago, and because I couldn't find any subsequent issues, I did something I almost never do, and ordered these three comics on-line.  Ken Krekeler's series, and his unique voice, caught my attention, and I wanted to find out more about this story.

Westward is about Victor West, a spoiled rich kid and son of an industrialist in a steampunk future.  In the first issue, it appeared that Victor had been in a coma for a number of years, but in fact, he is an android, or a 'manifold', with the original Victor's thought-patterns, but none of his memories.  The shock of seeing Victor up and around caused his father to have a heart attack, and now his sister runs the company.

This series is about a number of things.  On the one hand, it's the story of Victor's quest to better understand himself and the abilities that his body holds, and of his attempts to return to normal family life.  It's also about CLAW, an anti-corporate group that is responsible for increasingly violent attacks.

Krekeler's writing is pretty nuanced.  His characters are very believable, and it's clear that he's pacing this story to last a while.  Each of these issues introduces some new story elements, without ever overwhelming the reader.  Krekeler's art is a little rough, but quite serviceable for the story.

The first trade, which collects the first three issues, just became available this week.  I suggest it's well worth a look.

The Strangers #1

Written by Chris Roberson
Art by Scott Kowalchuk

Amid a pile of preview stories, reprints, and undisguised advertisements, only Oni Press can be counted on to deliver top-notch material each and every Free Comic Book Day.

This year, they launch The Strangers, a new series by writer Chris Roberson and artist Scott Kowalchuk.  This book is a bit of a Cold War mash-up, taking elements from The Avengers (the British TV show), Mission Impossible, and Doom Patrol.  The titular Strangers are a trio of secret agents with some superhuman abilities, who mostly work to stop OCCULT, a villainous group in the Hydra/Cobra vein.

OCCULT appears to have taken over a small Caribbean island, and so our heroes set out to infiltrate it.  They discover that some sort of ruins are being dug up in the jungle, but don't get too far in discovering the plot before being captured.

The book feels like it was written for Roberson's iZombie collaborator Michael Allred, but Scott Kowalchuk is a good substitute, providing art that feels like an homage to the days of Kirby and Ditko, while remaining fresh.  I'm not sure if this is the first issue of a mini-series or an ongoing, but Roberson strikes the right balance between introducing the characters and keeping the story flowing.  I wasn't sure if I was going to preorder the second issue (available, along with a version of this book that you have to pay for, in the new Previews), but now I definitely am.  Good stuff.

Sunday, April 28, 2013

Key of Z

Written by Claudio Sanchez and Chondra Echert
Art by Aaron Kuder

I grabbed the trade paperback for Key of Z on a whim, and because I'd liked the look of the Nathan Fox covers when I saw the mini-series on the comics stands.  I have never heard a song by Coheed & Cambria, the band that one of the writers is in, and was therefore not swayed by his celebrity in any way.

Basically, this book could be described as The Walking Dead meets DMZ.  After a zombie outbreak, the survivors in New York have coalesced into three stadiums - Madison Square Gardens, Yankee Stadium, and wherever it is that the Mets play.  Each of these stadiums are run by leaders who take slightly different approaches to things - the guy in the Gardens tries to keep a political/corporate approach to life, while the guy who leads the Yankees does it more like a gang lord.

Inevitably there is conflict, and our hero, a man named Nick Ewing, loses his family because of it.  He takes a few years to raid the Met of its ancient weapons (how come Rick Grimes and crew haven't been looting museums?) and plot his revenge, and most of this book is about how he goes about exacting it.

One other thing that the writers have added to the wealth of zombie mythology is the notion that Ewing can control sleepers (I guess walkers is trademarked now?) with a battered old harmonica.

This is a pretty well-written story, and I really like Aaron Kuder's art, which has a bit of the Frank Quitely about it.  It would appear that my impulse purchase was a good one.

Thursday, April 25, 2013

The Manhattan Projects #11

Written by Jonathan Hickman
Art by Nick Pitarra

One of my favourite monthly titles continues to impress with each new issue.  The Manhattan Projects has moved into new territory, as the American and Russian science agencies have affected a secret merger, and are now setting about making their plans for all their Cold War funding.

To that end, a meeting is held on their new Moon base to come up with some long-term goals.  Of course, Oppenheimer has his plans, and details three projects he would like to commence, which involve space travel, alternative energy, and human longevity.  He has a fourth project as well, but it's a secret...

The heart of this issue lies in the story of Dr. Harry Daghlian.  We see how he became an animated atomic skeleton, and we see just how close his friendship with Dr. Enrico Fermi is.  It is because of Fermi that his containment suit allows him to interact with other people.

This book is impossible to predict, and knowing Jonathan Hickman's penchant for long-range planning, is likely to stay that way for a good long time.

Another thing I like about it are the completely unconventional covers, which reflect the content of the book in puzzlingly tangential ways quite often, but also make the comic stand out like no other book.

Sunday, April 21, 2013

The Annotated Mantooth

Written by Matt Fraction
Art by Andy Kuhn and Tim Fisher

I think most readers aren't aware of the fact that Matt Fraction was bumping around the independent circuit for quite a while before getting noticed and published by Marvel, where he has become one of their main writers.  Some of his early work, like Last Of The Independents and Five Fists Of Science are terrific, and Casanova is sublime.  And then there's Mantooth.

There were three Mantooth stories told as part of an anthology series at Image, which were later collected and published alongside their script pages and with Fractions annotations in The Annotated Mantooth.  This extra material was needed in order to justify calling this book a trade paperback; otherwise, it would be just a little longer than a regular comic.

Rex Mantooth is a talking gorilla trained in kung fu and making things 'splode.  He has a sexy human agent girlfriend, and he goes on James Bond-style missions for the US government.  In the course of these three issues, he fights an Oprah Winfrey stand-in who is training an army of beautiful lesbians, a gigantic Nazi robot called World's Greatest Grandpa, Adolf Hitler in Fu Manchu drag, and an evil scientist who turns a room full of Nobel Prize winners into zombies.  I'll admit, zombie Stephen Hawkings is pretty funny.

If all of this sounds a little familiar, it's because you've seen it all before.  There has, over the last fifteen or so years, been a movement to develop 'awesome' as a genre.  It's where humour books like Axe Cop and Buddy Cops belong, but you could argue it also contains titles like Geof Darrow's Shaolin Cowboy.  'Awesome' comics are created by cartoonists who look for the wildest idea they can find, and mash it up with some slightly less wild ideas, irregardless of character or logical plotting.  It can be fun, but it doesn't stick with you.

If that's your kind of thing, you'd probably like Mantooth.  It is a fun read, but it out Michael Bay's Michael Bay.  You can kind of see the seeds that grew into Casanova here, and it's always entertaining to check out a creator's earlier work, but this is not a classic.

Saturday, April 20, 2013

Miniature Jesus #1

by Ted McKeever

Here's a question for those of you who are more religiously inclined than I am - if a wall-statue of Jesus were to suddenly come to life, pull the nails out of its hands, and drop to the floor, what would you automatically assume?  If you are Ted McKeever's preacher, you'd find it to be proof of demonic activity, a reaction that I find a little strange.  I would think that those that preach "the return" would be more inclined to interpret bizarre goings-on as proof of it, not its opposite.

But then, I'm not a preacher, nor inclined to think like one.

Anyway, it's a new Ted McKeever comic.  It's weird.  People act strangely.  Do I need to say anything else?

Most of this book is not about the titular miniature Jesus though; it appears that the true star of this series is a homeless alcoholic who has holed up in an abandoned motel, spending his days staring at the corpse of a cat.  His temptations take the form of a demon that appears to talk to him (when the dead cat isn't).  Whether or not this demon is an actual demon remains to be seen.

McKeever is at his best when dealing with religious themes - his Metropol is my favourite of his series, and this comic seems much more coherent than his recent Mondo.  I've always liked McKeever's art - his establishing shots are beautiful, and his characters are always interesting to look at.  He's the kind of cartoonist for whom Image's 'Golden Age' format was created.

Thursday, April 18, 2013

Chew #33

Written by John Layman
Art by Rob Guillory

I'm not sure if there is any other comic coming out (more or less) monthly that I look forward to more than a new issue of Chew.  Layman and Guillory have worked into such a perfect groove for this title that each new issue feels better than the one before.

This issue opens on Colby having a terrible night at home, joined as he is by his boss, Director Applebee, who is forcing his company (and probably other things) onto him, and using his as a shoulder to cry on.

Tony Chu, meanwhile, is on loan to the US Navy for a mission that his him returning to the island of Yamapalu, the sight of an earlier mission for him.  Tony is being sent to abduct (render?) someone in a position of leadership in the Church of the Immaculate Ova, the chicken-worshipping cult that has been causing problems in the US.  To do this, he has to face a sciboinvalescor, a person who gains strength through ingesting food.

I don't want to give away too much about this issue, but Poyo, the cybernetic chicken killing machine has a cameo, and Guillory's depiction of the Navy is hilarious.  I've been fascinated by the turn towards darkness we've seen in Chu's behaviour, especially since that same darkness is not reflected in the rest of the comic.

If you aren't reading Chew, you really need to be.